Builders are here!

Haven't posted in a while and I'm quite glad I get the chance to do it now! Don't worry, I haven't been slacking all this time. I've been busy coming up with FlowEnt 2.0 and its brand new feature: Builders! I'm very happy to announce that you can now build animations straight from the editor with ease. All you have to do is declare a serialisable field with the animation that you want to create, set the options within the editor and then call builder.Build() and the animation is ready to be played. Easy, straight forward and compact. 

The editor comes with a lot of features, most importantly the preview. You can preview the animation while in edit mode to see if it's everything you like. You can also search through the extensive, ever-growing library of motions that can be used. I'll write next week about how to create your own builders so stay tuned!


Here are some screenshots of the builders





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